FModel
CONTRIBUTIONS

FModel

Role: Contributor

Duration: 2022 - 2023

FModel is an open-source tool for exploring and extracting assets from Unreal Engine 4 and 5 games. My contributions focused on improving the parsing capabilities and adding support for newer UE versions.

C#Git.NET Core

Development Process

Challenges

  • Understanding complex UE file formats
  • Maintaining compatibility across versions
  • Contributing to established codebase
  • Reverse engineering file structures

Solutions

  • Studied UE documentation and source code
  • Implemented version-specific parsers
  • Followed project coding standards
  • Built comprehensive test cases

Key Features

  • UE4/UE5 asset exploration
  • File format parsing
  • Asset extraction capabilities
  • Cross-version compatibility